Author Archive

Press Start Pt. 2

by Mace on May.11, 2009, under Opinions, PS3, Rant, Wii, xbox 360

Anything you can do, I can do better

Nintendo broke away from competition with Sony and, new arrival, Microsoft with what some call the “Blue Ocean” business strategy. The Blue Ocean strategy is the metaphor of leaving a “red ocean” (one dyed by the blood of competition) for unclaimed waters filled with the potential for creating new demand. From a business stand point this brave (or stupid) move has paid off and now Xbox 360 and Playstation 3 are competing for second place.

Nintendo managed to succeed because they did something more than incrementally improve and repurpose old features. Yes, Gentle Reader, I’m talking about the “I” word, innovation. It’s debatable if the Wii controller is a true innovation as some gamers will still belittle it and mock it, but from a business standpoint it’s a successful change that’s brought in tremendous profit. Nintendo is as guilty as everyone else of giving us sequels by the truck load, most games in each series offer something new every one or two games. In truth, sequels are not really a bad thing as long as they are different enough that it stands on its own or adds to the previous experience. (continue reading…)

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Review: Fallout 3 – My Time in the Wasteland

by Mace on Feb.20, 2009, under PC, PS3, Review, xbox 360

The title image for my article.

Preface

Everyone has an opinion. There’s a rude saying that compares opinions to a part of the human anatomy that practically says one’s opinion is worthless. So why read any reviews? If you’re not a terrible cynic you may be able to pore through a handful of reviews, develop and understanding for what sort of lens the reviewer sees games with and define some sort of truth from the fluffy words of praise or harsh criticisms that would have no tangible value.

You might be thinking, “Get to the review already!” or “Stop wasting my time and give me your score!” but without a preface you may not understand the “lens” I see games through and how to get what you need from my opinions. If you really can’t stomach anymore though feel free to jump ahead and read the review.
(continue reading…)

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Press Start – What Have Wii Become?

by Mace on Feb.13, 2009, under Consoles, Developers, Nintendo DS, Opinions, PS3, Publishers, Wii, xbox 360

Part 1 – What Have Wii Become?

I had been aiming to write something like this but found some of the key points I’d touch on already addressed in Alex’s “A Second Video Game Crash?” I suppose I’ve got enough to say that makes it worthy of its own article so without further ado; here is my take on what’s happening in the game industry…TODAY.

While I may not be some sort of untouchable, game industry guru, I, like many of you, carry within me a passion for video games that burns so strongly we believe it can guide us through the stagnant and uncertain time our hobby faces.

The Wii is plagued with shovelware so abundant that some would try and use it to define the system. Microsoft and Sony have been practically offering the same thing they have been for the past few years and while this may not sound like a bad thing to some people, those that have developed the insight to think ahead will see the problem with this sort of planning.

I’m going to focus on matter of the Wii before I address the potential folly of Microsoft and Sony. The Wii has been a ridiculous success. With the least amount of graphical prowess it has become the best selling console, like the PS2 was last generation, and sold so well that Nintendo can even boast that Wii Sports has sold even more than the original Super Mario Bros. On this silver cloud of new exciting things is a dark lining of reluctant publishers and confused developers that are not only unsure how to approach the Wii but don’t seem to understand the audience that have carried it to victory.

(continue reading…)

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Dead Rising 2 Announced

by Mace on Feb.10, 2009, under News, PC, PS3, xbox 360

dead-rising-2-03

Moving at the speed of the internet, a video leaked to youtube with a trailer for Dead Rising 2 has prompted Capcom to confirm that there is a second Dead Rising game in the works and that it will be on the XBox 360, PS3 and the PC! You can see the aforementioned video here

This time around it looks like the protagonist is clearly not Frank West, but some similarly strong chinned man that fancies matching his hair with his sporty bike jacket. The zombie infested mall sandbox has been given a theme swap and now puts the player in some sort of luxury resort casino called Fortune City.

Dead Rising was developed and distributed by Capcom, Dead Rising 2 will still be distributed by Capcom but developed by Blue Castle Games, a developer that until now has only made a few sports games. As with all fast breaking news, details are still scarce but when it’s considered that the first Dead Rising has established a fan base and Dead Rising 2 will be multi-platform there’s little reason, other than Blue Castle Games’ repertoire, that it won’t play or sell well.

dead-rising-2-02

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Dead Space on the Wii

by Mace on Feb.06, 2009, under Developers, News, Publishers, Wii

Dead Space

EA is going to release Dead Space for the Wii. Word of this has probably spread like wildfire and there might be very few who haven’t heard this news, but there is no news like good news!  Dead Space was released for PS3 and XBox 360 October of last year and the decision to put it on the Wii means that the developer and publisher feels Isaac Clarke and the Necromorphs aren’t done yet. Does this mean the sales for both consoles didn’t meet their expectations? Probably! Should we expect additional content? Who knows!

While details are slim and all that has been said from EA is that there will be a Dead Space for the Wii it’s a safe bet that Dead Space will use the Wii remote’s pointer and allow the player to get even more precision in dismembering the horrors above the USG Ishimura. Considering the nature of Dead Space and the core gameplay similarities, over the shoulder shooter, it shares with Capcom’s Resident Evil 4 (which was also released later on the Wii) it wouldn’t be much of a stretch to assume it might play much like Resident Evil 4: Wii edition.

Last year EA demonstrated they were a little more than another uninspiring, sequel factory when they released two new intellectual properties, Dead Space and Mirror’s Edge. With some sort of awareness of quality within the company there’s hope that Dead Space for Wii won’t be a diluted port.

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