Dead Space Review

by Jumpluff @ Delicious Pink Ribbon on Dec.26, 2008, under Consoles, Opinions, PC, PS3, Rant, Review, xbox 360

In all honesty, this game is awesome.

The entire game itself is amazing. The graphics are good, the gameplay is good, and the story isn’t a pile of fermenting garbage.

In Dead Space, you play as an engineer named Isaac Clarkes who comes aboard a ship called the “Ishimura” while responding to a distress call. Seems like your average Sci-fi shooter…

Then the lights go out.

If this game doesn’t scare you at some point you either:

A. Are lying

B. Are lying

This game is scary, and that’s good. This game delivered on it’s scary so very very well. Luckily, it didn’t deliver on just that aspect. I have found so little wrong with this game it isn’t even funny. The gameplay is great, the enemies come in different shapes, sneak up on you, scare you, wait for you, and the ship really sets the mood, too. The gameplay feels similar to Resident Evil 4. You can run, you can walk, you can do melee attacks, and you go into aiming mode to fire your gun. The camera is very interesting, it lets you look all around Isaac, but it moves behind him if you do a melee attack or go into a menu.

Oh yeah…

The menu system is very interesting. There is a pause in the game, but you don’t use your items from there. Your inventory, maps, logs and missions are all on a floating hologram you can summon. However, that means that you’re an engineer standing around in a ship full of flesh eating necromorphs… Not always the greatest thing to be. That’s another nice thing about this game. You play as an engineer, not a gun-toting Rambo running in with guns blazing. Sure, you do get actual guns, but most of your weapons are modified tools, and your suit is for work, not combat.

There are a bunch of different environments too. The ship has all sorts of different sections, holes are blown out of the ship, you have to go out into vacuums and zero-G, there’s a farm and a medical wing.

What’s even better, the characters are fairly memorable. There’s the creepy as hell doctor who unleashes an unstoppable monster on you, the bossy captain of the mission, the computer savvy girl, and Isaac’s girlfriend who constantly appears to tell you something at parts of the game.

This game, like all games, sports a few flaws. All the events are scripted. There are no alternate paths. You do what you need to do and leave. The game itself is suffering from what a lot of newer games are facing: Short gameplay syndrome, it’s only about 20 hours long and will take you a week to beat if you just sit down and play it. The necromorphs are pretty easy to take out, too, especially after you’ve taken a few of them down. After that, the only way they pose a challenge is if they gang up on you (and they do, so, no worries). Other than these things here, I hope you have some Depends.

 

FINAL VERDICT: Buy this game. Buy this game for PS3, 360, and PC because I want EA to know that they should keep making this kind of game. Then mail them a picture of your Spore disc smashed to bits because that game was a disgrace. 9.3 / 10

 

<3

~Jumpluff~

Written for Gamer Blag~

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  1. NovaSyx

    I wasn’t ’scared’ at any point. Spooked a few times though.

  2. Hycran

    I admire the spirit behind the review, but it looks like it could use a bit more organisation and focus. It could also use a bit more of your own writing flair as opposed to being GAMEPLAY – SOUND – PLOT etc. Keep it up though!
    I’m too afraid to play Dead Space, but I definately wish I could. I guess I will have to settle for the Dead Space level in LittleBigPlanet =/

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