Looking Back: Friends and Enemies
by Arcadia on Jan.04, 2009, under Arcade, Old but Awesome
There’s one thing that would piss off an arcade denizen more than anything else: When someone new came in and started ripping and tearing into the regulars. Worse still, when they’d brag about it. Essentially, as it was put to me, you made fast friends or fast enemies, especially when it came to fighting games.
When I started playing Street Fighter II, I was about four or five years old. Of course, I was awful at first, but the big dogs took me under their wing, probably because seeing a preschool-age girl kicking ass at a serious fighter was hilarious. Or maybe that’s just why I’d have done it. Regardless, kids learn quickly and I was no exception. Within a couple of months, I was the Ebeneezer’s Street Fighter II champion, and with every win, I’d receive cheers from everyone except for the poor sap who thought they could beat me. It wasn’t until much later that I realized that I had become a secret weapon.
I don’t think I’m alone in this. Every arcade had someone like me: The person you’d trick someone into playing with when you’re pissed off just to watch them cry. Even nowadays, I’ve had the (mis?)fortune of seeing a 300lb. zit-covered behemoth annihilate a muscle-legged little Korean boy at DDR, so some traditions still live on.
Now, to put this in perspective, not everyone who came in would be given this treatment. It wasn’t some sort of freakishly cruel hazing ritual, to get your ass handed to you by a toddler. It was specifically reserved for the jerkoffs who would saunter up to the cabinet while someone else was playing, toss in a quarter, destroy their opponent, and then continue from where said opponent left off, all without so much as a ‘Hey, can I play you?’ Worse yet, would be when they either didn’t say a word, and acted like their opponent didn’t exist, which could be topped only with an utterance of ‘Too bad.’ At that point, I’d be carried over and placed on a barstool, handed a coin, and given a reassuring grin.
Those types of people tended not to come back.
Then, there’s the type who stuck around. They’d come in, be nice, smile a lot. Maybe they won, maybe they didn’t. They were usually weirded out by the little one who got picked up by mom at the end of the day. They sure as hell didn’t play Street Fighter with me. The struck up conversations with the people they played with. They made fast friends. Eventually they even talked to me!
And the community grew.
January 4th, 2009 on 8:17 pm
I’ve never had the fortune of entering a good arcade, probably because I was too young for that.
I’m glad you did.
January 5th, 2009 on 12:34 am
Pardon me for being impeccably hypocritical, but we were discussing this earlier in the podcast, and I totally called it that you were a girl.
Haha, I am the cancer killing video games.
January 5th, 2009 on 2:10 am
Haha. I’m pretty sure it says I’m female in my profile. I grew up in an era where not only were there girls on the internet, but they played video games with their clothes on and raged, as well.
January 5th, 2009 on 5:28 am
@ The Z
Yeah, that’s one of the good things that the younger generation missed. I still miss the arcade-era; one would meet all interesting sorts of people in any local arcade. In my case, there were the Chinese video-jocks who totally rocked the fighting games, attache case-toting businessmen, testosterone-laden adolescents and of course, the occasional truant schoolgirl still in uniform hogging the KOF machines (the part of which I played). I prefer the arcade subculture to XBL’s or PSN’s online gaming network – in arcades, you can even smell the teen (gamer) spirit. Literally.
January 5th, 2009 on 2:40 pm
You can also smell the Marlboros, spilled beer, puke and sweat, so I guess it’s a tradeoff.
Unless you like that sort of thing.
Which I do