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	<title>Comments on: Portable Tactical RPGs? Sign me up!</title>
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	<description>Eye in the Pixel</description>
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		<title>By: Retro Throwback and Instant Classic &#124; Giant Enemy Blog</title>
		<link>http://giantenemyblog.com/portable-tactical-rpgs-sign-me-up/comment-page-1/#comment-428</link>
		<dc:creator>Retro Throwback and Instant Classic &#124; Giant Enemy Blog</dc:creator>
		<pubDate>Mon, 20 Apr 2009 01:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamerblag.com/?p=3030#comment-428</guid>
		<description>[...] I generally play a game the first time through on Normal, to get a feel of what the developers wanted the average player to see, when I find that it is in fact incredibly easy - I&#8217;ll replay it on a harder difficulty (especially when this results in a different ending or extra levels/bonus-dungeons.) Most of my reviews are on a game&#8217;s native, default, normal, medium settings of difficulty - because that&#8217;s what I expect the developers wanted the average person to play on and it generally seems to be what the average person starts out on (whether or not they finish up on harder ones is another issue all together.) (Such as this preview/review for Fire Emblem) [...]</description>
		<content:encoded><![CDATA[<p>[...] I generally play a game the first time through on Normal, to get a feel of what the developers wanted the average player to see, when I find that it is in fact incredibly easy &#8211; I&#8217;ll replay it on a harder difficulty (especially when this results in a different ending or extra levels/bonus-dungeons.) Most of my reviews are on a game&#8217;s native, default, normal, medium settings of difficulty &#8211; because that&#8217;s what I expect the developers wanted the average person to play on and it generally seems to be what the average person starts out on (whether or not they finish up on harder ones is another issue all together.) (Such as this preview/review for Fire Emblem) [...]</p>
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		<title>By: TheReverendLei</title>
		<link>http://giantenemyblog.com/portable-tactical-rpgs-sign-me-up/comment-page-1/#comment-427</link>
		<dc:creator>TheReverendLei</dc:creator>
		<pubDate>Mon, 12 Jan 2009 18:15:58 +0000</pubDate>
		<guid isPermaLink="false">http://gamerblag.com/?p=3030#comment-427</guid>
		<description>Haha, glad I could help.</description>
		<content:encoded><![CDATA[<p>Haha, glad I could help.</p>
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		<title>By: NaruZap</title>
		<link>http://giantenemyblog.com/portable-tactical-rpgs-sign-me-up/comment-page-1/#comment-426</link>
		<dc:creator>NaruZap</dc:creator>
		<pubDate>Mon, 12 Jan 2009 16:13:32 +0000</pubDate>
		<guid isPermaLink="false">http://gamerblag.com/?p=3030#comment-426</guid>
		<description>This made me want to play Fire Emblem so bad, that I dopwnloaded the VisualBoyAdvance GBA Emulator and am powerplaying through sacred stones and FE7 right now</description>
		<content:encoded><![CDATA[<p>This made me want to play Fire Emblem so bad, that I dopwnloaded the VisualBoyAdvance GBA Emulator and am powerplaying through sacred stones and FE7 right now</p>
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		<title>By: Arcadia</title>
		<link>http://giantenemyblog.com/portable-tactical-rpgs-sign-me-up/comment-page-1/#comment-425</link>
		<dc:creator>Arcadia</dc:creator>
		<pubDate>Mon, 12 Jan 2009 04:46:56 +0000</pubDate>
		<guid isPermaLink="false">http://gamerblag.com/?p=3030#comment-425</guid>
		<description>I think a lance reaver must have a hook or something on it, so you can catch the spear, thrust it aside, and go in for the kill.</description>
		<content:encoded><![CDATA[<p>I think a lance reaver must have a hook or something on it, so you can catch the spear, thrust it aside, and go in for the kill.</p>
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		<title>By: d0g</title>
		<link>http://giantenemyblog.com/portable-tactical-rpgs-sign-me-up/comment-page-1/#comment-424</link>
		<dc:creator>d0g</dc:creator>
		<pubDate>Mon, 12 Jan 2009 00:49:40 +0000</pubDate>
		<guid isPermaLink="false">http://gamerblag.com/?p=3030#comment-424</guid>
		<description>Gonna go preorder that right now!</description>
		<content:encoded><![CDATA[<p>Gonna go preorder that right now!</p>
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