Tag: Mischief Makers

Play These Games: N64 Edition

by Jumpluff @ Delicious Pink Ribbon on Feb.05, 2009, under Consoles, N64, Old but Awesome, Opinions, Rant, Review

My N64 had the crap used out of it. I played that thing so much, one broke and I used a spare. My 64 got all the love. I had tons of games. I mowed lawns and did chores and everything I could to make money to buy those games. Anyway, let me tell you about a few games that you’d have to be insane to not play.

Rocket: Robot on Wheels

This game was made by the creators of Sly Cooper. I dunno about you, but those games were pretty good.

Naturally, so was this. You play as a young robot set to watch over the new theme park “Wallyworld” while the owner goes to a party, but after he leaves, the costar of the show steals the spotlight,  knocks poor Rocket out cold and steals the mascot. You have to collect tokens, tickets and save the  park by getting upgrades and solving puzzles. This game is amazing and had great controls to boot.
(continue reading…)

Leave a Comment :, , , , , , , , more...

Mischief Makers

by PhantomLight on Jan.22, 2009, under Consoles, N64, Old but Awesome, Review

The Nintendo 64 system had its fair share of gems for its time. Everyone knows aboutmischief_makers Ocarina of Time, Mario 64, and even Goldeneye, probably the only truly successful movie based game. However, there were also games that had a small cult following. Mischief Makers, which was done by Enix in a cooperative effort with Treasure, before the merger occured, has such a following.

The premise in Mischief Makers is relatively simple: the professor has been kidnapped, and as the main character, Ultra-Intergalactic-Cybot G Marina Lightyears, you need to rescue him. However, the story isn’t the main aspect of the game, but rather, the unique gameplay mechanics. Everything centers around three things: Grab, shake, and throw. This is where the charm of Mischief Makers really shines forth.

Just about every single enemy and object can be affected by the three actions listed above, and each has a different effect depending on circumstances. Grabbing an enemy, for example, and shaking him can make him drop health items or currency. After that, you can throw him as a projectile to damage other enemy units.

You with me so far?
(continue reading…)

Leave a Comment :, , , more...