Tag: Review
Tales from the Bargain Bin – NanoBreaker
by ButtQuakez on Jan.22, 2009, under PS2, Review
Lets get one thing out of the way up front. “Awesome” means something that’s completely retarded, but appeals to that twelve year old boy in all of us. We can’t help loving it, even if thinking even the slightest amount detracts from its quality. Lightsabers are awesome. Metal is awesome. Dinosaurs are awesome. NanoBreaker is awesome.
NanoBreaker was released on the Playstation 2 a few years ago by Konami. It failed miserably. At least I think it did. Mostly because I got it for five dollars. The awful thing is, this game is easily worth ten dollars.
The main gimmicks of NanoBreaker are the truly excessive, downright silly blood splatter and the titular weapon, an fancy energy beatstick with the ability to shift into different weapons during special attacks.

The mechanics are solid, though far from impressive. It’s a generic action beat-em-up deal. Throw combos at monsters, advance. Luckily, a couple of interesting things are thrown in to keep you from having Streets of Rage flashbacks.
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Shoot some people. Learn about the Cold War. Repeat. (MGS3 Review)
by cikesef on Jan.20, 2009, under Old but Awesome, Opinions, PS2, Review

The view doesn't change much, but at least it isn't gunmetal gray.
Without a doubt, Metal Gear Solid 3: Snake Eater is one of the best PS2 games I’ve ever played. This isn’t very impressive, considering I have played a grand total of eight games for the PS2.
With all the controversy over Metal Gear Solid 4:Guns of the Patriots in the Game of the Year race, and remembering that I actually do have a PS2 now, as well as once playing through Metal Gear Solid:The Twin Snakes for GameCube, I thought I might as well give the third installment of the series a try. I understood it as a successful game that used stealth gameplay well, as well as having a plot that didn’t involve arms containing souls of dead people possessing whoever got it for a transplant.
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Maken X, the First Person Slasher
by Vahnikopa on Jan.20, 2009, under Consoles, Review
Now something for you well rounded Atlus fans, a First Person Fighter/Slasher/Melee, Maken X for the Sega Dreamcast. Maken X is about a weapon, as the protagonist; that’s right, you’re playing as a sword that takes control of people. As a sword you can’t really talk but everyone person around you will talk to you and for you, and at some points at the game give you a ‘yes’ or ‘no’ choice like “do you want to save the world or not?” To simply describe the story, you are made to defeat an evil entity because of some virus or something. It becomes really hard to pay attention to any of the story when the cut scenes are completely horrendous to watch. The voice acting is absolutely terrible and it doesn’t help that in the cut scenes, the dolls don’t move their lips to go with their bad voices – at least half the time, they tend to lip-sync when they feel like it.
The real appeal to play this game would not be the story but rather the gameplay. The gameplay is indeed unique, as you do not use a gun at all. Instead you get to hack and slash your way through enemies in first person perspective. For someone like me who plays every FPS ever just to go around meleeing everything I see, this was indeed a game for me. The melee is simple, move around, jump and attack – nothing much to it. Of course there is variety in weapon choices, or rather people choices. Can’t switch weapons, since you are the weapon, but you can take control of different people who have different styles of fighting and abilities. Every person you can ‘brainjack’ in the game has their own unique way of fighting, traits and abilities. But, before you can go taking people’s brains, you have to defeat them, which can be very fun.
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Balloon Fight Review
by Metroid0070 on Jan.15, 2009, under Old but Awesome

Balloon Fight for the NES is an instant classic. You are a Balloon Fighter who must survive in a sky of bird-masked kids who want to kill you. It’s just you, and perhaps a buddy. Also you must dodge man-eating fish and electric stars of doom in an infinite maze. Great fun, great co-op, and great music. But, is this game still worthy of a buy/download? Read on to find out!
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Dwarf Fortress Review/Preview
by Parakirby on Jan.07, 2009, under News, Old but Awesome, Opinions, PC, Preview, Review
Dwarf Fortress is an independently made game by Bay 12 Games, and is currently in Alpha. Because of this, please take the graphics, UI, and sound reviews with a grain of salt. However, it is unlikely this game will ever be finished, which is why this may also be considered a review.
Review done during v0.28.181.40d.

Dwarf Fortress
What do you get when you mix ASCII graphics, short, angry people, a complex system that allows you to construct entire towers made completely out of fat, and a user interface so unintuitive it’s like pushing the fat kid into a pool of molasses? You get the sadistically awesome game known as Dwarf Fortress.
Slurry Pete's Video Review: SPORE
by Peter on Jan.03, 2009, under Opinions, PC, Review
Given disappointment of the year by many people I decided to check it out, see if it really is what they claim it is. A pile of miserable promises.
Still have New Order in my head.
What’s next? I’m thinkin’ World of Goo, maybe revisit Fable TLC, or maybe something from the older consoles.
Xenosaga: What.
by goldones on Dec.31, 2008, under Opinions, PS2, Rant, Review
Continuing with my vaguely vitriolic rantings that might interest perhaps a handful of people: Xenosaga.
For some reason I was incredibly excited when Xenosaga was announced. I was in high school at that time, going through that phase where yes, bizarre esoteric philosophy really is the bomb (I was a nerd if you couldn’t already tell). Looking back on this I’ll be damned if I can figure out why, because the spiritual forebearer to this game, Xenogears, was arguably the most convoluted game I have ever played, both game play- and story-wise.
But that’s not my point. My point is Xenosaga. Going into it I probably knew immediately something was amiss. Why is that? Well, allow me to answer my own question with a question. Successful stories tend to make sense, don’t they? Because it’s about two hours in and I STILL HAVE NO CLUE WHAT IS HAPPENING. All I know is people are saying words (most are made up, I later checked) about… Something. I guess it was supposed to sound like a bunch of scientists in the future talking about future-stuff, but all it accomplished was confusing the hell out of me.
That’s pretty much par for the course of the entire game, though. Lots and lots of references to the Zohar and stuff like that, which even one glance of the associated Wikipedia page can tell that it’s definitely not something I want to even hear from, really.
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Fallout 3 Review (Contains minor spoilers)
by Dicks McErson on Dec.24, 2008, under PC, PS3, Review, xbox 360

Ah, the Fallout series. An iconic post-apocalyptic RPG set after a nuclear war that forces humanity to live in underground Vaults for years as radiation dies down. The series was originally developed by Black Isle, before Bethesda took the reigns for the game. Bethesda, as you may know, developed the popular Elder Scrolls series of games, the latest of which being Oblivion.
Although Oblivion is a great game, as are the other Elder Scrolls games, their gameplay mechanics are completely different compared to Fallout 1 and 2’s, so this aroused much concern from fans as to whether Bethesda could faithfully reconstruct the much loved series or if they would just make Oblivion with guns. Well, judging on face value alone, it’s easy to say they went with the “Oblivion with guns” option, but how true is this? Read the review to find out.
Gaming Merchandise Review: Space Invaders 30th Anniversary Headset and T-shirt
by Selrotta on Dec.24, 2008, under Arcade, Review, Uncategorized
It’s already apparent by now that I’m a big Space Invaders fan, but despite the glut of sweet, sweet Invader merchandise created to commemorate the franchise’s 30th Anniversary, its still hard to procure many of these items – Space Invaders alarm clock, pillow, Kitkat , etc – solely because I don’t live in Japan.
But we make do.
In any case, I was able to sniff out and pre-order the Space Invaders 30th Anniversary commemorative headset and Raglan shirt months ago in Play-Asia, and after a long wait (thanks to pushed back release dates), the Space Invaders care package was finally delivered to my doorstep by a FedEx guy wannabe.

Another plus is that the headset can be folded to let you stow it without taking up too much space. However the hinges are too loose, giving a floppy feel to the headset.
Cons: The white adjustable stems are made of plastic commonly used in cheap toys, and may not appeal to those prefer only high-quality material on their stuff. While the whole thing is sturdy and doesn’t look like it’ll break under moderate usage, the choice of material for the stems look somewhat flimsy. Also, what doesn’t appeal to me is the white-colored cord, which is dirt-prone and will never fail to turn grayish after weeks of usage despite proper handling and care.
Sound Quality: The sound quality that the Space Invaders deliver is nothing fancy, but nothing crappy either. Having owned a Skullcandy Hesh, I can safely say that they both have more or less similar sound output, and audio doesn’t crack as long as one does not crank the bass too much. A good benchmark that I use is Kajmaster Kajet’s Ninja Info Cards – if the sound doesn’t crackle in the middle of the track and has ample bass, then it’s good.

Packaging: The packaging for this item, while not in the least elaborate, is pretty cool-looking in its black-colored glossy carton printed with multi-colored happy little Invaders. The box window doesn’t show much of the merchandise, however, and the headset’s color (pink or black) is poorly indicated by a color dot on the box’s top flap. The cords placed smack in the middle of the box is conveniently hidden from plain sight by a circular piece of carton with a pink Invader printed on it (which I used as a deco sticker of sorts for my HP Mini).
Pricing: The headset is pretty affordable compared to most other headsets of similar build – and with this I mean those with huge earpieces – costing only US$ 20. With the free shipping option in Play-Asia (available in selected countries), getting the Space Invaders headset is actually a cheaper and more awesome-looking alternative than getting…say, Sennheisers. If you’re into the Skullcandy brand, then this sweet headset would be right up your alley in terms of pricing and style.
Verdict: Space Invaders fan? Get this. Looking for a good yet affordable headset? Get this. Want only the best materials for your stuff? You may have second thoughts before buying this baby. Want to scalp something other than Hannah Montana tickets on eBay? Oh yes, yes, get this.
Space Invaders 30th Anniversary Raglan Shirt (Pink):

Quality: I may be a fan of the franchise, but that doesn’t mean I wouldn’t call a spade a spade. Let me get this straight: the Space Invaders 30th Anniversary Shirt I got is poorly made. From its initial advertising months ago to the final product, the shirt I got is surprisingly disappointing.
Pros: It’s Space Invaders, and the design is love.
Cons: I pre-ordered the pink shirt months ago, but for some reason the one I got is…well, red. Sure, pink and red belong to the same family of color but what the heck, if I were in the US I’d sue Play-Asia or Taito for false advertising (as my item was put on pre-order and shipped to me immediately after they were stocked, not informing me of the color variation nor giving me a chance to change my order). Dammit, Taito.
The cotton fabric used for the shirt is also low-quality. One look at it and I knew that the fabric fibers will get frayed after a few washes, and that the design will easily fade after a short while *sad face*. I was advised to hand wash it instead of throwing it into the washing machine, though I’m not sure if it will help in making this shirt look good as new for several months.
Packaging: The packaging is similar to the one used for the headphones, and you can see the bottom half of the shirt design through the box window.
Pricing: Considering that my DJ Max Syriana shirt is cheaper by a couple of dollars and is of a much, much higher quality, I’m not so sure if this Space Invaders shirt is worth your US$ 20. If you’re a rabid fan of the franchise like I am, you’ll probably brainwash yourself into thinking that the price is justified, but since I’ve bought shirts of better quality for a fraction of a price, it’s mostly a guilty purchase.
Verdict: Rabid Space Invaders fan? Get this. For the others…it’s a nice novelty item, but not worth the money. Even those who buy this off eBay may feel cheated after getting the item, despite it being an official merchandise.
The Tears We Cry Are Echoes – Valkyria Chronicles: A Review
by Hycran on Dec.12, 2008, under Consoles, PS3, Review
Floating amidst a sea of triple-A titles comes the small ship ”Valkryia Chronicles”. Sega’s ambitious JSRPG has been ultimately overlooked during the flood of games that saw games like Resistance 2, Prince of Persia, LittleBigPlanet and Mirror’s Edge make big splashes in the gaming market. That being said, you would be remiss to pass this game up, regardless of whether or not your proclivities steer you towards more dark and gritty shooters. With a mix of wonderfully crafted visuals, intuitive game mechanics and tumultous combat, Valkyria Chronicles is the perfect fix for those looking for a defining JRPG on the playstation 3, or any other console for that matter.
Valkyria Chronicles takes place within a reimagining of World War 2 called The Second Europan war. The small prinicipality of Gallia is caught within the crossfire between The prototypical Empire and the Atlantic Federation. Due to high amounts of a miracle resource known as Ragnite, Gallia gets invaded. Of course, this inevitably pulls the story’s protagonist, Welkin Gunther, into the fray. With his father’s tank and a bit of blind courage, he quickly rises up the rank’s in squad 7. While the plot and its devices may not be awe-inspiring in and of themselves, the superb writing and timing easily make up for any short comings. The care that went into creating such likeable characters truly becomes appreciable in the tear-jerking scenes which I dare not spoil here.