Tag: wars

What has Come to Pass: Halo Wars

by Peter on Mar.09, 2009, under Old but Awesome, Opinions, PS3, Review, xbox 360

Halo Wars, also known as HAAH WAAWI came into Halo Wars with high hopes and dreams of a masterly crafted RTS, and I expected it to be a bit dumbed down because hey it’s a console real time strategy game. There was a lot of stigma attached to Halo Wars for that reason, and for the reason that a lot of people expected it to fail because they believed the Halo audience didn’t have the patience for Halo Wars. Halo Wars didn’t make it out as well as Halo 3 did, of course anyone could predict that. However the question remains.. is it good?

Some people will dismiss it without playing it and those people suck, if you’re going to bash a game, at least try it first. That being said, Halo Wars, believe it or not, is a good game. The missions are interesting, and even challenging, and everything just seems right. Let’s run through some of the strong points.
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Halo Wars and the Case of a Console RTS

by Peter on Feb.12, 2009, under Consoles, Opinions, Preview, xbox 360

Halo Wars, also known as HAAH WAAWThe real time strategy (RTS) genre has been popular on the PC for ages now, hell, it’s even a sport. When Halo Wars was first announced you got the general consensus from people that it’s going to fail horribly because it’s an RTS without the use of a keyboard and mouse. However, is that the case? Can it be possible for a genre almost extremely exclusive on the PC to be done well on a console? I went to find out when I downloaded the demo for Halo Wars.

Most people remember the monstrosity of StarCraft 64, I remember renting it for my Nintendo 64, and I remember loving the game for being StarCraft but hating how it was done. If you have never paid StarCraft 64 let me tell you this: Don’t. The consoles are a huge deal in RTS games. StarCraft 64 takes good controls and decides add a nice layer of shit upon it. This isn’t about SC 64 though, so let’s get to Halo.
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