Tatsunoko vs. Capcom Video Guide/Tutorial and Boss Discussion

by Goldanas on Dec.18, 2008, under Arcade, News, Rant, Video, Wii

Some people have been having trouble getting the hang of the basics of the game. Seeing as the game’s documentation is entirely in Japanese, I can’t blame them. It seems, however that a fellow, not myself, has made a video documenting said basics. It’s fairly thorough and worth a watch.

Pretty nice. Personally, I use the Classic controller and set ‘R’ to AC to make supers a little easier without occasionally accidentally dashing. I also set ‘L’ to ABCP, for some crashin’ good times.

If you’re curious about the menus, it goes:

  • Arcade
  • Versus (Grayed out if you don’t have another controller on)
  • Survival
  • Time Attack
  • Training
  • Rankings
  • Options
  • Store
  • Extras
  • Minigames

Sometimes you can hear the characters say what the modes are in Engrish, so just give a listen.

Now, I’d like to talk about the boss, however this could be a major spoiler for some. If you don’t want to know, don’t read on.

- SPOILERS -

Viewtiful Joe is actually a Wii-exclusive character

Here’s a nice video of the final boss. It’s a cakewalk until you get to the final form, then it’s all rape and grab, all the time.

It sure is nice to see Okami getting a fair nod despite the fact that Clover’s dissolved. With the inclusion of Batsu, Viewtiful Joe, and Megaman Volnutt, this will definitely breathe new life into my long-dead Nintendo Wii, if it’s ever released here.

In the end, I still can’t help but feel Capcom’s slapping me in the face with the inclusion of these Clover characters. That slap is a weighted strike emphasized by Yami’s inclusion as the boss character. They acknowledge those games were fantastic, and in spite of the poor sales, include those wonderful characters anyway, as if to say, “Look what you missed! Now it’s gone you dumb bastard!”

Excuse me for saying it, but Fuck You, Capcom. I capitalize those letters because you so boldly chose to close the studio and gripped so tightly to the franchise holdings and benefits. I bought those games–with money–and loved them, and you spat in my stricken face, twisted by your decisions. I know it’s a recession, and I know Clover seemed like it wasn’t a monetary asset, but ruination is a justified end when dignity and inventiveness is returned to our beloved medium. Where’s the honor?

I damn myself, for I enjoy TvC furtively. It is a very good game–a guilty pleasure.

I apologize.

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